Counter-Strike 1.6 Default Maps List | cs 1.6 download
cs 1.6 Default Maps
This guide provides a comprehensive list of all Counter-Strike 1.6 default maps, detailing the primary objective for the map type and the specific roles and tasks for both the Terrorist (T) and Counter-Terrorist (CT) teams. Mastering the CS 1.6 map objectives is crucial for successful team play.
Bomb Defusal Maps (DE_ Maps)
Primary Objective: The Terrorist team attempts to plant a bomb at one of two designated sites (A or B). The Counter-Terrorist team must prevent the bomb from being planted or defuse it if it has been planted. This is the classic CS 1.6 Bomb Defusal mode.
| Map Name | Terrorist (T) Objective | Counter-Terrorist (CT) Objective |
|---|---|---|
| DE_AZTEC | Plant the C4 at Bomb Site A (near the bridge) or Bomb Site B (in the ruined building). T must control the long bridge and the water tunnels for successful entry. | Prevent T from planting. CTs must hold the bridge/doors entrance and defend the bomb sites, using cover effectively on the long bridge. |
| DE_CBBLE (Cobblestone) | Plant the C4 at Bomb Site A (inside the castle) or Bomb Site B (outside the main structure). T often uses coordinated pushes down long corridors. | Prevent T from planting. CTs must hold long sightlines (Long A) and defend the tight drop-down areas and corridors leading to B. |
| DE_DUST | Plant the C4 at Bomb Site A (open area) or Bomb Site B (in the tunnels/archway). T pushes are often fast and direct down the main paths. | Prevent T from planting. CTs typically focus on locking down the long sightlines of A and the exit from the B Tunnels. |
| DE_DUST2 | Plant the C4 at Bomb Site A (near car/platform) or Bomb Site B (in the tunnels exit). The map is centered on controlling the Mid area. | Prevent T from planting. CTs must secure Mid Doors, hold the A long/short pushes, and anticipate aggressive pushes through B Tunnels. |
| DE_INFERNO | Plant the C4 at Bomb Site A (near the balcony) or Bomb Site B (in the courtyard). T must coordinate through narrow paths (Apartments, Banana). | Prevent T from planting. CTs must maintain strong defense on the tight Banana corridor (B) and control the Apartment entrances (A). |
| DE_NUKE | Plant the C4 at Bomb Site A (upper, outside) or Bomb Site B (lower, inside). The map utilizes both verticality and sound to control the two levels. | Prevent T from planting. CTs focus on controlling the vertical points (Heaven/Hell) and defending both bomb sites from the T push down the ramps. |
| DE_TRAIN | Plant the C4 at Bomb Site A (on the trains, Outer Site) or Bomb Site B (on the trains, Inner Site). The map features complex movement around numerous train cars. | Prevent T from planting. CTs must effectively defend the two bomb sites and control the access points like Ivy and Connector to limit T rotation. |
| DE_VERTIGO | Plant the C4 at Bomb Site A (upper level) or Bomb Site B (lower level). The map is designed around vertical control and tight chokepoints. | Prevent T from planting. CTs must hold the high ground on A and defend the narrow ramps leading to B, often requiring vertical grenades. |
Hostage Rescue Maps (CS_ Maps)
Primary Objective: The Counter-Terrorist team attempts to locate and safely escort the hostages to the rescue zone. The Terrorist team must prevent the rescue or eliminate the CT team. This is the CS 1.6 Hostage Rescue mode.
| Map Name | Terrorist (T) Objective | Counter-Terrorist (CT) Objective |
|---|---|---|
| CS_ASSAULT | Prevent the CT team from rescuing the hostages located deep inside the warehouse. T must defend the multiple entry points (garage, doors, vents). | Breach the warehouse and locate the hostages. CTs must clear the interior and safely escort all hostages back to the rescue zone (usually outside the main building). |
| CS_ITALY | Prevent the CT team from rescuing the hostages located in the apartments above the market. T often defends the stairwells and entry points from the Market. | Enter the apartment building, secure the hostages, and escort them back through the Market or out the back exit to the rescue zone. |
| CS_MILITIA | Prevent the CT team from rescuing the hostages located in the barn house. T uses the surrounding woods and high ground (roofs/walkways) to defend the compound. | Locate the barn house, breach the perimeter, secure the hostages, and escort them out through the large outdoor areas back to the rescue zone. |
| CS_OFFICE | Prevent the CT team from rescuing the hostages located in the main office area. T utilizes the many internal corridors, corners, and glass windows for ambush positions. | Navigate the tight office building, eliminate T resistance, secure the hostages, and escort them back through the winding hallways to the extraction point. |
| CS_ESTATE | Prevent the CT team from rescuing the hostages located inside the large mansion. T uses the large internal space and basement to hide and defend. | Secure the mansion, locate the hostages (often split between floors or the basement), and ensure their safe extraction through the garden or main house exits. |
| CS_747 | Prevent the CT team from rescuing the hostages located inside the airplane fuselage. T controls the narrow aisles and cockpit area. | Board the plane, clear the tight interior, secure the hostages, and escort them off the plane to the rescue zone (often near the wings or the exit ramp). |
Assassination Maps (AS_ Maps)
Primary Objective: The Counter-Terrorist team protects a designated Very Important Person (VIP), who has no armor and uses only a USP pistol. The Terrorist team must eliminate the VIP. The round ends if the VIP is eliminated or successfully extracted.
| Map Name | Terrorist (T) Objective | Counter-Terrorist (CT) Objective |
|---|---|---|
| AS_OILRIG | Locate and eliminate the VIP before they can reach the designated extraction helicopter/boat. T must push aggressively across the exposed decks of the oil rig. | Protect the VIP (who is lightly armed and unarmored) and escort them safely from the starting position to the extraction point on the oil rig, utilizing cover effectively. |
Complete Counter-Strike 1.6 Maps List
This is the comprehensive CS 1.6 default maps list covered in this guide:
Bomb Defusal (DE_)
de_dustde_dust2de_aztecde_infernode_nukede_trainde_cbblede_vertigo
Hostage Rescue (CS_)
cs_assaultcs_italycs_militiacs_officecs_estatecs_747
Assassination (AS_)
as_oilrig
General Tactical Advice
Beyond knowing your map objectives, mastering general combat and team strategy is vital for success in CS 1.6:
- Communicate Clearly: Use simple and quick calls (e.g., “Two long,” “One mid, low HP”) to inform teammates of enemy locations and status. Avoid unnecessary chatter.
- Master Movement: Learn to strafe jump and use controlled bursts (tap-firing) instead of holding the trigger down, especially with rifles. Controlled movement speed is critical for quick peeks and tactical retreats.
- The Economy Cycle: Understand when to buy heavy (full armor and rifle) and when to “eco” (save money) to ensure your entire team has equipment for the next round. A coordinated full-buy is always stronger than staggered individual buys.
- Listen to Sound: Use headphones to locate enemies. Footsteps, reloads, and bomb defusal clicks provide critical information on enemy positions, especially on complex maps like de_nuke.
- Hold Angles, Don’t Push Recklessly: As a CT, wait for the Terrorist push; don’t unnecessarily expose yourself. As a T, use utility (flashbangs/smokes) to safely clear angles before entering a site.
- Crosshair Placement: Always aim at head level where you expect the enemy to appear. This reduces reaction time and increases the chance of a one-shot kill.
To start practicing the specific roles and objectives for these maps, you need a stable and reliable game client. You can download the non-Steam CS 1.6 setup file, which includes all these default maps, from https://counter-strike-1-6-download.com. This installation allows you to play online with people or practice offline with included bots, as the bots are integrated into the installation package.
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